Agile Product Owner Enablement

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Agile software development employs certain principles and practices that enable development teams to quickly build and deploy high-quality software products. An example of one Agile practice is to establish the Scrum Product Owner role. The Agile philosophy is to approach the system under development as a holistic product, not a series of disparate projects. This course explores the responsibilities and expectations of the Product Owner role. Students will learn how a Product Owner can infuse business priorities, goals, and vision, into a Development Team and thereby build highly functional systems. 

Students who take this course will benefit from the following courses:

  • Agile Estimating & Planning
  • Agile Boot Camp or Agile Enablement Workshop 

  • Understand the basics of Agile development using Scrum
  • Learn the Role of the Product Owner
  • Become Familiar with the Concept of User Stories
  • Explore the Practice of Using a Product Backlog for the Overall Scope
  • Explore the Practice of Using a Sprint Backlog for Sprint Scope
  • Understand How Completed Stories Factor into Release and Sprint Planning
  • Be Aware of Several Ways to Manage Across Multiple Related Scrum Teams 

  • Agile Basics
    • Reasons for doing Agile software development
    • Characteristics of an Agile project
    • How Agile delivery differs from traditional project delivery systems
  • Scrum Basics
    • Three Scrum Roles
    • Scrum Practices
  • The Product Owner: A deeper look
    • Why do you need a Product Owner?
    • Primary responsibilities
    • Recommended skill-set
    • Issues in the real world
    • Multiple Product Owners
    • Missing or proxy Product Owners
  • User Stories
    • User Stories as requirements
    • Writing Acceptance Criteria
    • The role of the PO in identifying user stories
    • Writing good user stories
    • Examples of user story issues/problems
  • The Product Backlog
    • Creating the Product Backlog
    • Product Backlog Prioritization
    • Story Point Estimation
    • Potentially Shippable Software
  • Managing the Product Backlog
    • Backlog Grooming
    • Types of Changes
    • Managing Changes
  • Release Planning
    • What is Agile Release Planning?
    • Creating the Release Plan
    • Estimation “Cone of Confidence”
    • Managing Expectations
  • Planning a Sprint
    • Sprint Planning Meetings
    • Role of the Product Owner in Sprint Planning
  • Running a Sprint
    • Managing Sprint Scope
    • Adding Functionality
    • Removing Functionality
    • Terminating a Sprint
  • Techniques for Scaling Agile
    • Scrum of Scrums
    • Scaled Agile Processes
    • Product Owner in the Enterprise
    • Role of Program and Portfolio Management
  • Course Summary
    • Review Course Objectives
    • Summarize the Course’s Most Important Points 

  • Product Managers and Business Managers who are subject matter experts and are involved in the planning and execution of Agile projects
  • Project Stakeholders who provide input and work with the Product Owner

  • Applying Scrum course or familiarity with general Agile and Scrum practices and principles. 

2 Days

Full Price: $0.00
Early Bird Price: $0.00

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